Tags: UnityGraphicsC#
A short form game and tech demo that puts you in the shoes of a food delivery worker. Set in a future city in a non-euclidian universe. You must deliver pizza to every customer in record time to keep your moral (and income) afloat. Completed in a 1 month sprint with a team of six as part of a university capstone course. We were challenged to develop a game that incorporates concepts infinity, and as such this is an infinite labrinth of a city with infinite hunger for pizza.
My role
Developed graphics & logic programming to get the non-euclidian city layout to feel and infinite horizions working in the Unity Game engine.